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Virtual Interface Architecture

The VI Architecture  [5] is a user-level memory-mapped communication architecture that is designed to achieve low latency, high bandwidth across a cluster of computers. The VI architecture attempts to reduce the amount of software overhead imposed by traditional communication models, by avoiding the kernel involvement in each communication operation. In traditional models, the operating system multiplexes access to the hardware between communication endpoints and therefore all communication operations require a trap into the kernel.

Each consumer process (VI Consumer) is provided a directly accessible interface to the network hardware, called the Virtual Interface (VI). Each VI represents a communication endpoint and pairs of VIs can be connected to form communication channels for bidirectional point-to-point data transfer. Each VI has a pair of work queues, one for send and one for receive. VI Consumers send and receive messages by posting requests, in the form of descriptors, to these queues. These requests are asynchronously processed directly by network interface controller (VI Provider) and marked with a status value when completed. VI Consumers can then remove these descriptors from the queue and reuse them if necessary. Completion queues allow the VI Consumer to combine the descriptor completion events of multiple VIs into a single queue.

There are several key features of the VIA communication model:

The VI architecture supports two types of data transfer models for communication. The Send-Receive model is similar to traditional message passing, which involves an explicit receive operation, and the recipient of a message has to specify the memory location where the data will be placed. The Remote Direct Memory Access (RDMA) model involves only the sender, and no receive operation is required. In this case, both the source and destination buffer are specified by the sender. The VIA specification defines two RDMA operations, RDMA Write and RDMA Read.


next up previous
Next: Software DSM Up: Software Distributed Shared Memory Previous: Introduction
Murali Rangarajan 2000-08-09