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USENIX Technical Program - Abstract - COOTS 99

Automating Three Modes of Evolution for Object-Oriented Software Architectures

Lance Tokuda and Don Batory, University of Texas at Austin

Abstract

Architectural evolution is a costly yet unavoidable consequence of a successful application. One method for reducing cost is to automate aspects of the evolutionary cycle when possible. Three kinds of architectural evolution in object-oriented systems are: schema transformations, the introduction of design pattern microarchitectures, and the hot-spot-driven-approach. This paper shows that all three can be viewed as transformations applied to an evolving design. Further, the transformations are automatable with refactorings -- behavior-preserving program transformations. A comprehensive list of refactorings used to evolve large applications is provided and an analysis of supported schema transformations, design patterns, and hot-spot meta patterns is presented. Refactorings enable the evolution of architectures on an if-needed basis reducing unnecessary complexity and inefficiency.
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Last changed: 21 Mar 2002 ml
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