Hiroshi Tezuka and Tatsuo Nakajima
Japan Advanced Institute of Science and Technology
Many previous continuous media storage servers have focussed on high throughput for supporting as many video sessions as possible. However, these servers are too big and complicated for playback applications that retrieve continuous media data from the local disks of personal computers. Also, there are many continuous media systems requiring small continuous media storage servers that can be shared by a small number of applications. To reduce hardware costs, the servers should run on less powerful computers. This means that the previous big and complicated servers are not appropriate for such small scale environments.
We show that our simple continuous media server for small scale systems can guarantee the retrieval of continuous media data at a constant rate, and provide high throughput even though it is compact and simple.
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