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Trickle: A Self-Regulating Algorithm for Code Propagation and Maintenance in Wireless Sensor Networks
We present Trickle, an algorithm for propagating and maintaining code updates in wireless sensor networks. Borrowing techniques from the epidemic/gossip, scalable multicast, and wireless broadcast literature, Trickle uses a "polite gossip" policy, where motes periodically broadcast a code summary to local neighbors but stay quiet if they have recently heard a summary identical to theirs. When a mote hears an older summary than its own, it broadcasts an update. Instead of flooding a network with packets, the algorithm controls the send rate so each mote hears a small trickle of packets, just enough to stay up to date. We show that with this simple mechanism, Trickle can scale to thousand-fold changes in network density, propagate new code in the order of seconds, and impose a maintenance cost on the order of a few sends an hour.
author = {Philip Levis and Neil Patel and David Culler and Scott Shenker},
title = {Trickle: A {Self-Regulating} Algorithm for Code Propagation and Maintenance in Wireless Sensor Networks},
booktitle = {First Symposium on Networked Systems Design and Implementation (NSDI 04)},
year = {2004},
address = {San Francisco, CA},
url = {https://www.usenix.org/conference/nsdi-04/trickle-self-regulating-algorithm-code-propagation-and-maintenance-wireless},
publisher = {USENIX Association},
month = mar
}
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