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Releasing at Scale
Panelists: Chuck Rossi, Facebook; Helena Tian, Google; Jos Boumans, Krux Digital; Daniel Schauenberg, Etsy
A product’s ability to release quickly can be critical to its success of exceeding the expectations of its users. In the current environment there is more and more pressure to speed up a team’s release cycle and the SRE and Release Team are innovating to meet this demand. Hear from some experts of some of the challenges they’ve had to overcome and the success they’ve found in the process.
Chuck Rossi leads Release Engineering at Facebook and started as Facebook's first release engineer in 2008. He manages both the web frontend releases (facebook.com: updated twice a day, every day) and the iOS and Android products (the #1 mobile application on both platforms). Chuck has worked as a software engineer for over 20 years and has held software engineering and release positions at IBM Almaden Research, Silicon Graphics, VMware, and Google. Chuck holds a Bachelor of Science in Computer Science from Rochester Institute of Technology.
Daniel Schauenberg is a Senior Software Engineer at Etsy's infrastructure and development tools team. Automation, documentation and simplicity are his usual tools for improving the status quo. He previously worked in systems and network administration, on connecting chemical plants to IT systems, and as an embedded systems networking engineer. Things he thoroughly enjoys when not writing code include coffee, breakfast, TV shows, and basketball.
author = {Chuck Rossi and Helena Tian and Jos Boumans and Daniel Schauenberg},
title = {Releasing at Scale},
year = {2014},
address = {Santa Clara, CA},
publisher = {USENIX Association},
month = may
}
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