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A Systems Architecture for Ubiquitous Video
Abstract:
Realityflythrough is a telepresence/tele-reality system that works in the dynamic, uncalibrated environments typically associated with ubiquitous computing. By harnessing networked mobile video cameras, it allows a user to remotely and immersively explore a physical space. RealityFlythrough creates the illusion of complete live camera coverage in a physical environment. This paper describes the architecture of RealityFlythrough, and evaluates it along three dimensions: (1) its support of the abstractions for infinite camera coverage, (2) its scalability, and (3) its robustness to changing user requirements.
BibTeX
@inproceedings {269330,
author = {Neil J. McCurdy and William G. Griswold},
title = {A Systems Architecture for Ubiquitous Video},
booktitle = {Third International Conference on Mobile Systems, Applications, and Services (MobiSys2005 )},
year = {2005},
address = {Seattle, WA},
url = {https://www.usenix.org/conference/mobisys2005/systems-architecture-ubiquitous-video},
publisher = {USENIX Association},
month = jun
}
author = {Neil J. McCurdy and William G. Griswold},
title = {A Systems Architecture for Ubiquitous Video},
booktitle = {Third International Conference on Mobile Systems, Applications, and Services (MobiSys2005 )},
year = {2005},
address = {Seattle, WA},
url = {https://www.usenix.org/conference/mobisys2005/systems-architecture-ubiquitous-video},
publisher = {USENIX Association},
month = jun
}
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